
6
Mario Warp Pipe
3 targets—3 positions
Impacts3
Par90s
Description
The shooter will begin standing behind the turf with mag in, bolt back, and all gear in hand. Upon start, shooter will take position one and engage T1 with one impact. Shooter will move to position 2 and engage T2 with one impact. Shooter will repeat this sequence until they have achieved 6 impacts. Shooter will only have two rounds per position to achieve an impact. If a shooter fails to impact the target after two rounds, they must go to the “reset” position and engage the reset target with one impact (unlimited rounds to do so) before moving to the next position in the sequence. Impacts on reset target do not count toward the 6 required to stop the timer.
Targets (3)
208y
300y
182y
Course of fire
- P1→T1
- P2→T2
- P3→Reset
Starting position: standing behind the turf with mag in, bolt back, and all gear in hand
Total Shooters
76
Cleared
21
Timeouts
55
Cleared %
27.6%
21/76
Stage Results
All shooters sorted by time (fastest first)
| Rank | Shooter | Division | Time | Status |
|---|---|---|---|---|
| 1 | Leif Ernst | Open | 46.62s | Cleared |
| 2 | Spencer Bangerter | Open | 50.34s | Cleared |
| 3 | Boyd Linder | GPR | 51.30s | Cleared |
| 4 | Hunter Dean | GPR | 55.44s |